- #Sims 3 smoking mod non .rar install
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Set /p AREYOUSURE=Are you running the Open Beta, and is it installed at E:\Games\DCS World OpenBeta? (If not edit this file) :ĭel /q "%USERPROFILE%\Saved Games\DCS.openbeta\fxo"ĭel /q "%USERPROFILE%\Saved Games\DCS.openbeta\metashaders2"
#Sims 3 smoking mod non .rar install
I couldn’t be bothered to look up the registry key of the DCS install location, so should just be a quick find/replace in notepad. Note: Check your paths in the following script, as they are unlikely to be exactly the same as mine.
#Sims 3 smoking mod non .rar mod
So the usage would be:ġ - Copy in the ‘shaders’ folder as per the instructions in the VR mod linked in the first post of this topic.Ģ - Use this script to remove the old cache, to make the above work. It removes the caches of the shader files that ship with DCS to force the HLSL changes to be ‘recompiled’ when you first enter the map. Here’s a script to run to prepare for the VR Mod shaders change. Ok, what with the patches and hotfixes, was getting a bit finger weary of all that moving of folders each time just to reapply the VR mod. Report says you loose just some of the mod benefits… You have to overwrite the modded files with this orginal onesīazar/shaders/materialfactory/ils151.hlsl
TO PLAY ONLINE in servers requiring integrity check
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Make sure the zip in your mods folder contains the version of the mod with your custom MASKSIZE if you changed that.
Step 6 becomes: Apply the mod using OVGME.
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(If you can do this yourself and this file becomes outdated, please update this post (every user can).)
#Sims 3 smoking mod non .rar download
Step 1 becomes: Download this OVGME-ready version I made here, and put it in your Program mods folder or something (I am not teaching you OVGME here) Good on you! In that case, still follow the above procedure. I use OVGME to manage my mods because I fly in 229th or another awesome squadron. *OVGME cannot track all the changes that are made through shader compilation, and thus disabling the mod in OVGME does not fully remove it, unlike other mods.
If set too low, you will see distortions around the edge of your FOV. VR Shaders mod, go to Bazar\shaders\deferred\_HMD.hlsl and adjust the MASKSIZE value.
You don’t see the edges of the screen in your goggles anyways. Main change is only rendering a circular FOV instead of the rectangular window that is rendered in unmodded DCS. Short summary Talented modder alters shaders (self-contained programs that run on graphics card) to tune DCS for a VR display performance.